I did lighting and rendering on this project for the Pixel Phone and Daydream View VR Headset. The main focus of the lighting was to match the previous spots to line up the exact specular ping animations, even though there was new animation for the phone. I also did model adjustments for the headset padding and light texture tweaking. The deadline was shorter for this project than the past spot so we needed to get creative with render passes in order to get this spot completed on time.